If left unchecked, a single dedicated healer can provide thousands of points of 'free' hitpoints to an attacking push, making it virtually unstoppable.
Many novice players make the fatal error of focusing all their defensive damage on the massive tank, ignoring the tiny support unit standing behind it.
Assassinating the Backline
If you successfully eliminate the support, the massive tank becomes a slow, expensive sitting duck that your towers can easily dispatch.
The most reliable way to achieve this is by using specific 'assassin' units, such as the Miner or the Bandit, which can bypass the frontline entirely.
- Separate and conquer.
- Splash damage units are decent, but often lack the burst damage required.
- Healing pushes are usually incredibly expensive (12+ elixir).
Dealing with Clone and Rage Synergy
When you see these combinations forming, you must react with absolute split-second precision, or you will lose your tower in seconds.
Cloned units always have exactly one hitpoint, regardless of the original unit's health, making them incredibly fragile to any form of area damage.
| Support Unit Type | How it Works | The Solution |
|---|---|---|
| Aura Healer | Heals herself and surrounding units every time she successfully lands a melee attack | Use flying units she cannot hit, or drop a high-DPS unit directly on her head to kill her before she swings |
| The Shield Buff (e. If you loved this report and you would like to obtain extra info with regards to tower rush kindly check out our own page. g., Heal Spirit) | Jumps onto a group of units, providing a massive, instant burst of healing | Place a cheap distraction unit (like skeletons) in its path to force it to trigger early, wasting the heal entirely |
Surgical Defense
Take a deep breath, identify the primary healer, and execute your assassination plan flawlessly.
Cut off the head of the snake, and the body will quickly wither away.