Controlling the Arena: Map Control in Tower Rush

注释 · 12 意见

Use the river to your advantage. They can deal damage safely while the enemy walks the long way around.

In many strategy games, victory is determined by who possesses the strongest army or the most resources.


These bridges are the ultimate choke points—bottlenecks where massive armies are forced to cram into a tiny, localized area.


Holding the Line


This predictability allows you to pre-aim massive splash damage spells and position your defensive buildings optimally.


You must engage the enemy exactly as they hit the bottleneck, maximizing the effectiveness of your area-of-effect troops.


  • Use the river to your advantage.
  • They can deal damage safely while the enemy walks the long way around.
  • A fireball on the bridge provides incredible value.

Funneling with Buildings


Beyond the natural choke points provided by the map, you can create artificial bottlenecks using your own defensive structures.


Right behind that artificial gap, you place your highest damage-dealing unit to instantly delete anything that squeezes through.


Control TacticThe Goal
Pressure PlayConstantly playing cheap threats in one lane to prevent the opponent from ever building a push in the other lane
The Deep DropPlaying slow units at the absolute furthest back tile to maximize the time spent regenerating elixir before they cross the bridge

Owning the Arena


This feeling of helplessness often leads them to make desperate, expensive plays that instantly lose the game.


Master the map, and victory is practically guaranteed.



If you have any sort of concerns concerning where and just how to make use of tower rush, you can contact us at our own internet site.
注释