Pairing the massive hitpoints of the Lava Hound with the devastating burst damage of the Balloon creates an aerial synergy that has dominated the competitive meta for years.
You must learn to absorb massive amounts of damage without panicking, trusting that your unstoppable aerial armada will eventually crush their base.
Building the Armada
As the Hound approaches the river, you drop the Balloon directly behind it, slightly closer to the outer edge of the map.
If the opponent has already used their Zap or Arrows, these Pups will deal massive swarm damage to the tower, perfectly complementing the Balloon's heavy single hits.
- LavaLoon relies heavily on 'Spell Synergy'.
- Send him to the tower exactly as the Lava Hound pops to tank for the fragile Lava Pups.
- You will often trade towers in the first two minutes.
The Painful Ground Defense
You must rely entirely on cheap 'distraction' units, like the Tombstone or Guards, to kite and stall enemy ground threats.
While the enemy is busy fighting the skeletons spawned by the Tombstone, your Mega Minion can safely kill them from the air.
| Enemy Anti-Air Defense | Your Counter-Play |
|---|---|
| Inferno Tower (Melts the Lava Hound instantly) | Use a Zap spell to reset the damage beam, or use Lightning to severely damage the building and stun it |
| Executioner + Tornado Combo | Do not clump your Balloon directly behind the Hound; space them out significantly so the Tornado cannot group them |
The Unstoppable Force
When you perfectly execute the combo and watch the opponent's anti-air defenses completely fail, you will understand the true power of the archetype.
The ground is for peasants.
If you have any queries about where and how to use tower rush, you can get hold of us at our web site.