Building the Perfect Deck for Card-Based Tower Rush Games

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Focus your offense around a single concept. Include at least two spells. For more info regarding tower rush look at our web site. Musketeers or Archers are mandatory.

Your deck composition is the foundation of your entire success; a poorly constructed deck will fail regardless of your mechanical skill.


This usually results in a top-heavy, disjointed mess that cannot defend against cheap swarms or cycle fast enough to attack.


The Essential Roles


A well-rounded deck must possess specific tools to handle a wide variety of threats you will encounter on the ladder.


Everything else in your eight-card roster is there to support that win condition or to defend your own towers.


  • Focus your offense around a single concept.
  • Include at least two spells.
  • Musketeers or Archers are mandatory.

Balancing Your Elixir Average


The average elixir cost of your deck dictates exactly how fast you can play cards and cycle back to your win condition.


If it is too light, you will lack the raw damage required to break through a heavily fortified defensive position.


Card SlotExample CardFunction
Primary AttackerBalloon, Royal Giant, X-BowThe only reliable way to deal massive damage to the enemy structures
Light UtilityZap, The Log, SnowballInstantly clears cheap swarm units that threaten your main attacker

Testing and Tweaking


If you consistently lose to air decks, swap a ground melee unit for another ranged anti-air attacker.


Do not be afraid to experiment, but avoid changing your deck after every single loss.



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